Just finished up a big ole investigation into Megaman fan work over @ GAMBIT
Got to admit, that was harder and longer than it should have been. Alice and I just met last week where she advised me to try and write initial thoughts into roughly two pages. I’m at about twice that on this and it still feels a bit disconnected. Wish I knew more about Capcom, frankly. But I’m glad i did it, even though I didn’t talk about what I really wanted to, which is how awesome Nico Nico Douga is, and in particular how fabulous the Kumikyoku meme is:
[youtube=http://www.youtube.com/watch?v=QiCHi_mWbR4]
you might recognize that in this form:
[youtube=http://www.youtube.com/watch?v=tIRCzbBB99E&feature=related]
which is even more relevant, but alas. That latter piece was created via Lunar Magic, a ROM-hacking tool that lets you edit Super Mario World levels. SO FREAKIN AWESOME i need to play around with that.
Anyways, I’m sorry for letting this place get soft and weedy. Coming up I should be taking a look at Dwarf Fortress as well as the new D&D 4th edition stuff, because both need my sage wisdom pouring over them. Clearly. I could also *maybe* start talking about Gambit Summer/Singapore stuff, but it’s kind of boring and management-oriented right now. Still, something’s better ‘n nothing.
SUCH RAD VIDEOS AAAAAAAAAAGH
Tags: 8bit, capcom, GAMBIT, intellectual property, kumikyoku, megaman, music videos, participatory culture, videogames